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OgreWindowManager Print
Written by Samuel E. Henley   
Sunday, 20 April 2008 10:38
The OgreWindowManager allows the display system to have more than one 3D view. Multiple surfaces are created each as a camera into a common scene. The manager insures that the Ogre system is created with the primary render target and that the primary render target is the last surface to be destroyed. This library is common to all utilities using 3D displays. Its source is in the src/utilities/orgewindowmanager directory.
Last Updated on Monday, 09 June 2008 15:17