| Location Interleave Layout |
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| Written by Samuel E. Henley |
| Sunday, 20 April 2008 09:33 |
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| Last Updated on Monday, 09 June 2008 15:15 |
The game is built as a series of tasks. The tasks are run as scripts or in the main game loop. Tasks and game objects are created by an object factory that maintains memory allocation, a reference count and object handles. The scripts are run by tasks that may have their own stacks. All tasks have access to the games global variables and the system interface.
| Location Interleave Layout |
|
| Written by Samuel E. Henley |
| Sunday, 20 April 2008 09:33 |
![]() |
| Last Updated on Monday, 09 June 2008 15:15 |